The given Action will be performed when the task succeeds.
Namespace: UnityThreadingAssembly: UnityThreading (in UnityThreading.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# |
|---|
public static Task WhenSucceeded( this Task task, Action action ) |
| Visual Basic |
|---|
<ExtensionAttribute> _ Public Shared Function WhenSucceeded ( _ task As Task, _ action As Action _ ) As Task |
| Visual C++ |
|---|
[ExtensionAttribute] public: static Task^ WhenSucceeded( Task^ task, Action^ action ) |