Returns true if the task should abort and has been ended. This value will not been set to true in case of an exception while processing this task. The user needs to add checks for these kind of situation.

Namespace: UnityThreading
Assembly: UnityThreading (in UnityThreading.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

C#
public bool IsFailed { get; }
Visual Basic
Public ReadOnly Property IsFailed As Boolean
	Get
Visual C++
public:
property bool IsFailed {
	bool get ();
}

See Also