Creates a new Thread which runs the given action.
Namespace: UnityThreadingAssembly: UnityThreading (in UnityThreading.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C# |
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public TickThread( Action action, int tickLengthInMilliseconds, bool autoStartThread ) |
Visual Basic |
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Public Sub New ( _ action As Action, _ tickLengthInMilliseconds As Integer, _ autoStartThread As Boolean _ ) |
Visual C++ |
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public: TickThread( Action^ action, int tickLengthInMilliseconds, bool autoStartThread ) |
Parameters
- action
- Type: System..::..Action
The action to run.
- tickLengthInMilliseconds
- Type: System..::..Int32
Time between ticks.
- autoStartThread
- Type: System..::..Boolean
Should the thread start after creation.