Returns true when processing of this task has been ended or has been skipped due early abortion.

Namespace: UnityThreading
Assembly: UnityThreading (in UnityThreading.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

C#
public bool HasEnded { get; }
Visual Basic
Public ReadOnly Property HasEnded As Boolean
	Get
Visual C++
public:
property bool HasEnded {
	bool get ();
}

See Also