Starts the given Task when this Task ended successfully.
Namespace: UnityThreadingAssembly: UnityThreading (in UnityThreading.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# |
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public static Task Then( this Task that, Task followingTask, DispatcherBase target ) |
| Visual Basic |
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<ExtensionAttribute> _ Public Shared Function Then ( _ that As Task, _ followingTask As Task, _ target As DispatcherBase _ ) As Task |
| Visual C++ |
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[ExtensionAttribute] public: static Task^ Then( Task^ that, Task^ followingTask, DispatcherBase^ target ) |
Parameters
- that
- Type: UnityThreading..::..Task
- followingTask
- Type: UnityThreading..::..Task
The task to start.
- target
- Type: UnityThreading..::..DispatcherBase
The DispatcherBase to start the following task on.