True when the TaskDistributor instance can spawn new threads to handle the workload.

Namespace: UnityThreading
Assembly: UnityThreading (in UnityThreading.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

C#
public bool AllowDynamicGrowth
Visual Basic
Public AllowDynamicGrowth As Boolean
Visual C++
public:
bool AllowDynamicGrowth

See Also