Creates a new action based upon an other action which will handle exceptions. Use this to wrap safe action for tasks.

Namespace: UnityThreading
Assembly: UnityThreading (in UnityThreading.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

C#
public static Action CreateSafeAction<T>(
	Action action
)
Visual Basic
Public Shared Function CreateSafeAction(Of T) ( _
	action As Action _
) As Action
Visual C++
public:
generic<typename T>
static Action^ CreateSafeAction(
	Action^ action
)

Parameters

action
Type: System..::..Action

Type Parameters

T

Return Value

The safe action.

See Also