Creates a new action based upon an other action which will handle exceptions. Use this to wrap safe action for tasks.
Namespace: UnityThreadingAssembly: UnityThreading (in UnityThreading.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C# |
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public static Action CreateSafeAction<T>( Action action ) |
Visual Basic |
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Public Shared Function CreateSafeAction(Of T) ( _ action As Action _ ) As Action |
Visual C++ |
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public: generic<typename T> static Action^ CreateSafeAction( Action^ action ) |
Parameters
- action
- Type: System..::..Action
Type Parameters
- T