Processed the next available task.
Only call this inside the thread you want the tasks to process to be processed.
Namespace: UnityThreadingAssembly: UnityThreading (in UnityThreading.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C# |
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public bool ProcessNextTask() |
Visual Basic |
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Public Function ProcessNextTask As Boolean |
Visual C++ |
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public: bool ProcessNextTask() |