Processed the next available task.
Only call this inside the thread you want the tasks to process to be processed.
Namespace: UnityThreadingAssembly: UnityThreading (in UnityThreading.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# |
|---|
public bool ProcessNextTask() |
| Visual Basic |
|---|
Public Function ProcessNextTask As Boolean |
| Visual C++ |
|---|
public: bool ProcessNextTask() |