Creates a new Task for the target Dispatcher (default: the main Dispatcher) based upon the given function.
This method will wait for the task completion and returns the return value.
Namespace: UnityThreadingAssembly: UnityThreading (in UnityThreading.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C# |
---|
public T DispatchAndWait<T>(
Func<T> function
)
|
Visual Basic |
---|
Public Function DispatchAndWait(Of T) ( _
function As Func(Of T) _
) As T |
Visual C++ |
---|
public:
generic<typename T>
T DispatchAndWait(
Func<T>^ function
) |
Parameters
- function
- Type: System..::..Func<(Of <(<'T>)>)>
The function to process at the dispatchers thread.
Type Parameters
- T
- The return value of the task.
Return Value
The return value of the tasks function.
See Also