Returns the Dispatcher instance of the current thread. When no instance has been created an exception will be thrown.

Namespace: UnityThreading
Assembly: UnityThreading (in UnityThreading.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

C#
public static Dispatcher Current { get; set; }
Visual Basic
Public Shared Property Current As Dispatcher
	Get
	Set
Visual C++
public:
static property Dispatcher^ Current {
	Dispatcher^ get ();
	void set (Dispatcher^ value);
}

See Also