Processes all remaining tasks. Call this periodically to allow the Dispatcher to handle dispatched tasks. Only call this inside the thread you want the tasks to process to be processed.

Namespace: UnityThreading
Assembly: UnityThreading (in UnityThreading.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

C#
public void ProcessTasks()
Visual Basic
Public Sub ProcessTasks
Visual C++
public:
void ProcessTasks()

See Also