Returns the first created Dispatcher instance, in most cases this will be the Dispatcher for the main thread. When no instance has been created an exception will be thrown.
Namespace: UnityThreadingAssembly: UnityThreading (in UnityThreading.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
C# |
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public static Dispatcher Main { get; } |
Visual Basic |
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Public Shared ReadOnly Property Main As Dispatcher Get |
Visual C++ |
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public: static property Dispatcher^ Main { Dispatcher^ get (); } |